Bug fixing – 30 minutes at a time

One of the struggles of building this game with the very limited amount of development time that i have on a daily basis is fixing bugs. I’ve not been able to post an update video lately due to a bug which, at 30 minutes a day, its taken me 3 days to figure out. I created an infinite loop in the elevator animation code and on my 3rd session finally tracked it down and fixed it.

I guess this is why they call these things passion projects, because without the passion theres just no way these things would ever get built.

As an FYI, i will have an update video ready tomorrow. hopefully with some cool level changing code ready to rock.