Quick update video of the flappy clone i am working on.
Interesting bug/issue i came across. The pipes belong to a parent object “Pipe Holder”. the pipe holder and the pipe have different tags assigns, which are used for collision detection. When colliding with a pipe i was getting the tag of the parent object and not the pipe itself. could not figure out why so just coded around it.
If anyone knows why this is I would love to hear from you.
Anywho, back to it 🙂