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A new beginning

I’m back!!

I hit a wall a while back whereby the 30 minutes i was getting to code during my work break just simply wasn’t enough to get anything meaningful done on the game. I walked away more from frustration and boredom than from anything more grand like “i needed a break” or “i’ll come back at this with fresh eye’s”. Truth is i got the shits and gave up. With everything else that was happening in my life it was just simply not a priority and the game dev suffered accordingly.

So why come back to it now?

Well, during my break I got out of my head and more into my body. I gave up drinking (a massive thing for me) and started working out a lot. I’ve lost 9kg at the time of writing and more to come. Also, I’ve decided to NOT develop any game until i have mastered the untiy game engine. I have a number of online courses and books that I have bought and I am going to beworking my way through these before attempting to code somethign for myself. As a developer with almost 20 years in the game, it is hard for me to take a backward step and to become a student again when I am so used to simply being able to get it done. I think that is where I went wrong with Level33 and I am determined to not repeat that same mistake.

Goal for the next 12 months is become a master of the untiy game engine, both 2d and 3d, and to have 1 game in  the apple and android app stores.

I’ll post about my studies and anything interesting a i think is share worthy here but the updates will be sporadic at best.

chat soon!!



Level33 – HUD updates and bug fixed elevators

Sorry for the lack of updates. As mentioned in myprevious post, a bug in the elevator animation code took me a while to figure out.

In good news, bug fixed and head up display now has countdown timer and level tracking elements. mmm..tasty!!


Bug fixing – 30 minutes at a time

One of the struggles of building this game with the very limited amount of development time that i have on a daily basis is fixing bugs. I’ve not been able to post an update video lately due to a bug which, at 30 minutes a day, its taken me 3 days to figure out. I created an infinite loop in the elevator animation code and on my 3rd session finally tracked it down and fixed it.

I guess this is why they call these things passion projects, because without the passion theres just no way these things would ever get built.

As an FYI, i will have an update video ready tomorrow. hopefully with some cool level changing code ready to rock.