Just a quick update to demo the first of 2 collectible powers up that will be in the game. This one allows Gary to hit the “brakes” to slow down his decent. This is going to be super handy for those times when you miss your mogul and are falling to your death.
Super proud of this function as I could find nothing on google to help me figure out how to make this effect work. This is a 100% homegrown coding solution and it looks and works a treat.
Still need to add the actual collectible and on screen controls, game logic etc… but the core function of actual braking is all sorted.