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Gary and the Avalanche Update 3

Starting to look like a real game now.

Added some simple navigation, pause game and scoring system.

There really is no better way to learn than by watching a pro and then putting that knowledge to use yourself. Have found bugs in tutorials code, and started to create my own folder structure for projects that makes more sense to me than that in the tuts.

Hoping to have this thing ready to put on the android store sometime next week.

Then i’ll have to have a serious think about investing in a macbook as I definitely want to target the iOS app store moving forward and you got to have mac hardware in order to do that (which sux but it is what is)

Avalanche – Test Character Art

Hi Guys,

Was meant to head up to RTX Sydney today but the website for the event had me so confused on how to buy a Sunday pass that I gave up.

Instead I decided to give creating a characters for a skiing game I have in mind a crack.

Everyone meet Gary. Gary, meet everyone.

Gary was having a great day out on the slopes, carving tasty lines through fresh powder. That was until the mountain decided it was time to remind Gary of the awesome power of nature. Gary is now in a life or death race to out run an avalanche. Using naturally occurring moguls to steady his decent he must walk a fine line between going fast enough to not be swallowed by the raging wall of snow behind him while not going so fast that he loses all control. Add to this a mix of trees and rocks he must avoid and its not looking good for Gary.

Here are the 4 poses  have for Gary at this point.

I would love to hear your feedback on Gary.

I’ll post updates of the game build as I go. The aim is to get this into both the android and iOS app stores using Admob ads to generate some revenue. Its one of my major goals for the year so it will be a good one to tick off the list.